IGN's Reviews
FBC: Firebreak is a compelling co-op shooter that, despite its good looks, doesn’t have the depth to keep things interesting long-term.
Fast Fusion is a well-made sequel which relies on the same formula that has proven itself across four generations of Nintendo consoles.
Death Stranding 2: On the Beach is a triumphant sequel that emphatically delivers on the promise of its original.
Rainbow Six Siege X is a shooter for the cerebral, and proof that a great strategy game masquerading as a shooter never gets old.
Dune: Awakening is an excellent survival MMO that brilliantly captures life on Arrakis, usually to its benefit.
Splitgate 2 is a decent successor to the original that expands on it, but never really surpasses it.
Tron: Catalyst competently gets the job done as an action game, but it's rarely more than just good.
When its performance is stable and you’re explosively blasting your way through robots, MindsEye can masquerade as a serviceable action shooter for a few minutes at a time. Its near-future setting and driving feel also impress.
The Alters is a highly atmospheric sci-fi character study mixed with simple but effective resource and base management that cleverly builds existential and interpersonal pressure throughout its story.
Even though the journey is only halfway to completion, Deltarune's incredible story is already bursting with hilarious charm, unforgettable characters, and an iconic soundtrack that make it worth investing your time in.
Mario Kart World may not make the most convincing case that going open-world was the boost the series needed, but excellent multiplayer racing, incredible polish, and the thrilling new Knockout Tour mode still more than live up to its legacy.
Even if Nintendo Switch 2 Welcome Tour were the pack-in game it feels like it was meant to be, the execution of its charming concept is a muddled collection of quaint tech demos and boring factoids dressed up as an uncompelling completionist checklist.
Even if it’s clearly dancing on the same old strings, Lies of P: Overture is an excellent expansion that adds a whole lot more to a game that was already great.
Tainted Grail: The Fall of Avalon has some grand ideas, and it nails a lot of what it tries, but uneven difficulty, a few poor design choices, and a Holy Grail’s worth of bugs prevent it from finding greatness.
F1 25 is a far broader and better package than last year’s installment, and it’s comfortably the strongest the series has been since the fan favourite F1 2020.
Fantasy Life i: The Girl Who Steals Time is an excellent blend of cozy life sim and action-adventure RPG that rarely stops surprising throughout its 50+ hour runtime.
When Elden Ring Nightreign is played exactly as it was designed to be played, it’s one of the finest examples of a three-player co-op game around – but that's harder to do than it should be, and playing solo is poorly balanced.
JDM: Japanese Drift Master is an ambitious and sincere ode to Japanese drift culture, but right now it feels like an unfinished project that’s shipped without the early access caveat.
Teenage Mutant Ninja Turtles: Tactical Takedown is a fun, if barebones, tactics game reminiscent of the arcade classics that define this series.
Monster Train 2 is a fantastic upgrade for what was already one of the best deckbuilding roguelites out there, with so many interesting variables and options to make replays interesting that it feels bottomless.